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Senna runes
Senna runes












The Box is tech specifically for the Ahri Kennen matchup. Seasonal Tournament), I recommend adding one copy of The Ruination to obfuscate the opponent, making them unsure what you tutored. In a tournament format with open decklists (ex. Otherwise, the Scattered Pod will always find a relevant interactive spell. Scattered Pod, as well as being an alternate win condition with Elusive, can consistently find you copies of Go Hard. Vengeance at six mana is a very strong buff to every Shadow Isles control archetype.

senna runes

Go Hard, Vile Feast, and Withering Wail gain back lots of health very consistently. Concussive Palm also works very well in this tempo role. Icon provides two bodies, one of which can block a Fearsome, while the Minion keeps coming back to delay and soak up as much damage as possible. Fading Icon and Minion have the premier task of chump blocking forever. Shadow Assassin and Rivershaper both cantrip you while contesting the board in the mid-game. The remainder of the deck has very strong control options and tech choices to handle specific aspects of the metagame, as well as techs for enabling your controlling game plan. This is not a newly-discovered interaction by any means, but paired with Senna, it can be a particularly powerful play that can secure the board very well against anything aggressive. Level 2 Karma will copy the third Go Hard that will immediately turn into Pack Your Bags. With a leveled-up Karma, cloning the Go Hards is particularly powerful, but even more powerful is the play of putting your third Go Hard on the stack. With Senna, Go Hard can be cast at Fast Speed, effectively bringing six additional highly interactive ping effects to this deck.

senna runes

Go Hard as a removal spell and a finisher that synergises with both champions very well.

senna runes

With how deep Ionia and Shadow Isles are in terms of their card pools, there are many ways to build Spooky Karma, but my main focus with it is Go Hard. Together, they create the potential for a very strong spell-based control deck.Īs always, I enjoy taking lists from many sources and shifting the numbers to make the deck to my own liking – and this is what I’ve done here in the decklist I present to you above. When I came across Alanzq‘s latest concept of Spooky Karma, utilizing Karma with Senna, I was in love. If there is a deck that can consistently kill my opponent’s units and win a game of attrition against most decks in the current metagame, then I will at least give it a spin. IzzetTinkerer here, and I have to say I’m a person of simple tastes.














Senna runes